Horus heresy thousand sons
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TacticsĪs the I st Legion, the Dark Angels were originally outfitted with a panoply of arms drawn not from the fruits of the Emperors pact with Mars but instead from the arsenal of the Unification Wars of Ancient Terra relic weapons and technologies of great potency.
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Unyielding, technologically capable, ruthless and insular, the Dark Angels at the time of the Horus Heresy were a powerful and highly independent Legion, used to operating on its own to conduct large scale campaigns and compliance actions. The Dark Angels were the first of the Emperor's Space Marine Legions, and in their earliest incarnation fought as the personal army of the Master of Humanity. Many players finding that forces of between 2,000 and 2,500 points each offer a satisfying game that can be completed in a single evening or afternoon. Around 1,750-3,500 points per player is an ideal game size. Horus Heresy games tend to be larger than standard games of Warhammer 40,000. It uses its own Allies Matrix and Force Organisation Charts, and presents its own distinct way of playing based on the armies which fought each other for control of the Imperium.
HORUS HERESY THOUSAND SONS SERIES
To play you will also need a copy of Warhammer 40,000 The Rules.īattles in the Age of Darkness is a narrative framework and an expansive series campaigns set in the dark times of the Horus Heresy. Games of Warhammer 40,000 set during The Horus Heresy are played using the Battles in the Age of Darkness expansion. As a Loyalist or Traitor you can fight these cataclysmic battles, and fight for the future of mankind. Set in the 31st Millennium in a time known as The Age of Darkness, The Horus Heresy is the galaxy spanning civil war that tore the Imperium of Man apart and pitched brother against brother. The age of knowledge and enlightenment has ended. Suffering and damnationĪwait all should the Emperor fail and the war be lost.
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The screams of the innocent and the pleas of the righteous resound To enslave mankind to its capricious whims. But his true enemy is Chaos, a primordial force that seeks The Emperor waits for his wayward son to return. Horus musters his armada, Terra itself the object of his wrath. Treachery and betrayal have usurped honourĪnd nobility. War was begun, a conflict that will engulf all mankind in fire. At Isstvan V, Horus dealt a vicious blow and three loyal Legions were all but destroyed. Thrust into battle against one another, victory is uncertain for either side. Magnificent, superhuman beings, they are the crowning achievement of the Emperor's genetic science. Pre-eminent amongst them, the leaders of their thousands- strong Legions are the primarchs. Some remain loyal to the Emperor, whilst others have sided with the Warmaster. Once, these ultimate warriors fought side by side as brothers, protecting the galaxy and bringing His armies, the mighty and redoubtable Space Marines, are locked in a brutal civil war. His favoured son, Horus, has turned from his father's light and embraced Chaos. The Emperor's glorious vision for humanity is in ruins.